Below are several articles you will access and read at some point during the year. We'll discuss the concepts in them in class.
Virtual Goods -- the number of players who purchase "stuff" inworld is rising.
The Internet is Overhyped -- oh, really?
There.com is shutting down -- what does this mean for other worlds?
A Virtual Revolution is Brewing -- the traditional college experience is going the way of the dodo bird as more and more colleges offer online courses.
Virtual Worlds Expo -- a gathering of experts discussing not only the current status of virtual worlds, but the future of them as well. Updated link for 2010 expo.
Scientists find Virtual Reality Helps Pain -- the title says it all. Read for details.
Artists visit virtual Second Life for real life cash -- an article featuring several artists who are supplementing their incomes with performances in Second Life
European Union says video games are good for children -- a governmental body coming out in favor of video games in school.
O Brave New World that has such Avatars in it -- Arlington County, VA becomes the first county government with a Second Life presence
http://www.washingtonpost.com/wp-dyn/content/article/2009/01/03/AR2009010301009.html
Open Virtual Worlds -- White paper from Sun Microsystems on the future of Virtual worlds. Discusses the commonalities of virtual worlds as well as what makes one world better than another.
Even in a Virtual World, "Stuff" Matters -- NYTimes article about possessions in SL
Students vs Second Life -- article by Feldspar Epstein in the Metaverse Journal
The Avatars Take Over the Asylum - Layered ‘Social’ Virtual Worlds -- a review of Web 2.5 applications that merge social networking and static websites into virtual worlds of their own.
Social Networking legalities -- a persuasive article analyzing some of the issues that need to be addressed before creating cyber-bullying laws
Comments (0)
You don't have permission to comment on this page.